Fractal Polygon Tiler

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Polygons are placed at the vertices of a polygon, and the resulting figure is placed at the vertices of another polygon. You can vary the number of sides of the polygons as well as their size and orientation to produce various fractal tiling patterns. Placing triangles at the vertices of a triangle leads to the Sierpinski sieve.

Contributed by: Sándor Kabai (September 2007)
Open content licensed under CC BY-NC-SA


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