Move the "angle" slider to see the range of solutions.

The angle parameter is the angle between cylinder number 1 (blue) and cylinder number 2 (orange).

Select "cylinder" or "tube". Tubes have rounded ends only as an display option; the 7-cylinder-puzzle assumes that the cylinders have infinite length.

In the next line you have seven toggles which control which cylinder is being displayed. Click the "all" toggle to show them all.

Pop-up menu "cyl" (for "cylinder") lets you inspect each cylinder in details.

You can change the color of the current cylinder, for example, by clicking the swatch at the end of the row.

You can also elongate the current or all cylinders (in steps of 5 or 10 units, at both ends).

"show cyl no" displays the cylinder numbers.

"show P,Q" marks two points ("beginning" and "end") at the center of the displayed cylinder.

Below this the actual coordinates of P and Q are displayed.

Finally, we have a few controls which hardly need an explanation: zoom, boxed (shows 3D wire frame), axes, opacity, radius and reset button.

Contributions

Ed Pegg supplied the coordinates of the two points P and Q of each cylinder.

History

In May 2014 it was mathematically proven that seven non-overlapping cylinders of infinite length and same radius can touch each other (http://www.sciencedirect.com/science/article/pii/S0925772114000819). Two solutions have been found. A few months later a whole range of solutions was found.