9772

Spherical Triangle Solutions

This Demonstration solves and visualizes a spherical triangle, when angular values for three of its six parts are known. If more than one solution exists, alternative solutions are also calculated. A corner angle is the angle formed by the legs meeting at that corner, and a side angle is the central angle that subtends that side. Select the combination of known corners and sides with the radio buttons. Then adjust the angular values with the sliders to see the solution.

SNAPSHOTS

  • [Snapshot]
  • [Snapshot]
  • [Snapshot]
  • [Snapshot]
  • [Snapshot]

DETAILS

A spherical triangle is a figure on the surface of a sphere, consisting of three arcs of great circles. The shape is fully described by six values: the length of the three sides (the arcs) and the angles between sides taken at the corners. If the side lengths are given in angular measure, the shape description becomes independent of the sphere's radius. This Demonstration solves the unknown three values when the other three are known.
Each side arc defines a plane, which also contains the sphere center. The corner angles are equal to the angles between these planes. The angle between two planes is called a dihedral angle.
There are several conventions for labeling corners, sides, and their angles. Here the corner angles are labeled with capital letters , , and . The angles of opposite sides are labeled , , and .
Given three corner or side angles, a solution may or may not exist. If a solution exists it may not be unique. The number of solutions, if any, is either one, two, or infinitely many.
Closely associated with each spherical triangle is its trihedron. In this context it is the triple of lines from the sphere's center to the triangle corners. In other words, the trihedron is the set of position vectors of the corners, with the origin at the sphere's center. An alternative definition of the trihedron also includes the three faces bounded by the lines and triangle sides. The Demonstration visualizes both definitions.
The area of the interior of the triangle can be calculated from the corner angles: , where the angles are expressed in radians.
The most common conventions restrict a spherical triangle to have all corners and sides less than 180°. In contrast this Demonstration allows angles up to and including 180°. Thereby a spherical triangle can take the shape of a spherical lune.
Due to its applications in astronomy and navigation, angles in a spherical triangle may often be expressed in sexagesimal notation. This Demonstration allows for both decimal and sexagesimal notation. Select notation by checking one of the radio buttons Dec, DMS.s (Degrees, Minutes and Seconds with decimal fraction) and DM.m (Degrees and Minutes with decimal fraction).
To apply this Demonstration to great circle navigation, mentally model the corner to be located at the north pole and the locations of the corners and to points of departure and arrival. As the corner angle input the difference in longitude between the locations and . Input the colatitudes of the locations and as side angles and , respectively. The solution for side angle a gives the great circle distance in angular measure. To convert to nautical miles, use the fact that equals one nautical mile (assuming the path traveled is on the surface of a perfectly spherical earth). The course steered at departure is given by the corner angle and the course steered at arrival is the supplement to the corner angle .
An example: Lisbon is located at latitude 38°43' 31'' N, and longitude 9°9' W. NewYork is at latitude 40°42' 52'' N, longitude 74° W. The great circle distance between Lisbon and NewYork works out to be 2925 nautical miles.
    • Share:

Embed Interactive Demonstration New!

Just copy and paste this snippet of JavaScript code into your website or blog to put the live Demonstration on your site. More details »

Files require Wolfram CDF Player or Mathematica.









 
RELATED RESOURCES
Mathematica »
The #1 tool for creating Demonstrations
and anything technical.
Wolfram|Alpha »
Explore anything with the first
computational knowledge engine.
MathWorld »
The web's most extensive
mathematics resource.
Course Assistant Apps »
An app for every course—
right in the palm of your hand.
Wolfram Blog »
Read our views on math,
science, and technology.
Computable Document Format »
The format that makes Demonstrations
(and any information) easy to share and
interact with.
STEM Initiative »
Programs & resources for
educators, schools & students.
Computerbasedmath.org »
Join the initiative for modernizing
math education.
Step-by-step Solutions »
Walk through homework problems one step at a time, with hints to help along the way.
Wolfram Problem Generator »
Unlimited random practice problems and answers with built-in Step-by-step solutions. Practice online or make a printable study sheet.
Wolfram Language »
Knowledge-based programming for everyone.
Powered by Wolfram Mathematica © 2014 Wolfram Demonstrations Project & Contributors  |  Terms of Use  |  Privacy Policy  |  RSS Give us your feedback
Note: To run this Demonstration you need Mathematica 7+ or the free Mathematica Player 7EX
Download or upgrade to Mathematica Player 7EX
I already have Mathematica Player or Mathematica 7+