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Hiroki Sayama
Demonstrations 1 - 11 of 11
Cellular Automata with Modified Game-of-Life Rules
Real-Time Simulation of the Game of Life
Population Sizes and Interactions during the Zombie Apocalypse
Cellular Automata with Majority Rule
Replicating Patterns in 2D Binary Cellular Automata with the Parity Rule
Garbage Collection by Ants
Predator-Prey Ecosystem: A Real-Time Agent-Based Simulation
Diffusion-Limited Aggregation: A Real-Time Agent-Based Simulation
Three Views of the Logistic Map
Random Walk and Diffusion of Many Independent Particles: An Agent-Based Simulation
Self-Similarity in Random Walk
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